Modeling
in Houdini
Modeling involves
the mainpulation of points, curves and surfaces to define the shape
of a piece of geometry.
|
1
Model the Body of the Pot
In
this section, you will learn how to draw a curve then revolve
the curve into a cup. You will also learn how to edit the
history of the shape to refine your work. |
|
2
Model the Handle
In
this section, you will learn how to use two rail curves and
a profile shape to create the tea pot's handle. |
|
3
Connect the Pot and the Handle
In
this section, you will learn how to connect |
|
4
Create a Spout
In
this section, you will learn how to extrude polygons. You will
also learn how to edit . |
|
5
Create a Top For the Teapot
To
create the top of the teapot, you will first build it within
the teapot geometry object then . |
|