Discovering
Houdini
Houdini offers
an ideal environment for the creation of computer animation and
visual effects. To begin developing your skills it is important
to touch on different aspects of the package in a project setting.
The following set of lessons will let you learn how Houdini puts
a project through a simple production pipeline that involves modeling,
shading, animation and visual effects.
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1
Modeling the Scene
In
this lesson, you will model a rocket ship and the surface
of a moon. These objects will show you how Houdini's procedural
approach to modeling lets you build and manipulate 3D shapes
and forms.
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2
Shading
In
this lesson, you will learn how to define the look of your
modes using VEX shaders. You will also learn how to set up
renderings using Houdini's Mantra renderer. |
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3
Animate the Rocket ship
In
this lesson, you will set up your Rocket ship as a digital asset
then keyframe the Rocket's motion. You will also add some procedural
animation to enhance the animation quality and provide more
control over the results. |
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4
Add Particle Effects
In
this lesson, you will learn how to generate particles that interact
with forces and objects in the scene. |
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