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Houdini 6.1 Features
Interface
- Brush support
for pressure sensitive tablets
- Brush support
for smart painting of non-connected meshes
- Option to
color transform axis handles as RGB (Main Preferences > Handles)
- Overhaul
of the presets mechanism for fast, easy access to parameter presets
- Mouse wheel
support under Linux
- Network
autopanning when a tile is dragged outside the worksheet bounds
- Auto-save
feature
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Digital
Assets
- Ability to
easily promote handle bindings and parameters to type properties
panel.
- Better naming
of channels when dragged to type properties panel
- Ability to
filter parameters that will be promoted when using drag and drop
- Tree-browser
interface for dragging special parameters such as toggles or menus
- Ability to
create nested folders in digital asset Controls panel
- Ability to
select a digital asset within a digital asset and see appropriate
handles
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Characters
- Muscle deformer
(Inflate tool) that works with arbitrarily shaped musculature
- Simpler and
more intuitive Pose tool that works well with digital asset characters
- Flipbook
feature for fast play-blasting OpenGL-rendered animations
- Attribute
Transfer tool to copy attributes from one model to another by
proximity
- Inverse kinematics
enhancements for squash-and-stretch of bone chains
- New pick-walking
capabilities for bones and objects (page up/page down)
- Ability to
reposition joints after locking the captured geometry
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Texturing
- Ability to
create VOP networks within other network types
- Easy visualization
and selection of flipped polygons in UV viewport
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Rendering
- Improved
RIB generation of photon maps
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Compositing
- Significant
stability and performance improvements
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Other
- Many enhancements
to the L-systems grammar and rule set
- Many new
embedded expressions
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